One fan even famously (or infamously, depending on your viewpoint) asked if Blizzard's announcement was an "out-of-season April Fool's joke." If Blizzard had locked the auditorium and forced BlizzCon's attendees to listen to the Deckard Cain Rap on repeat for three hours, they probably would've emerged in a better mood than they did after the Diablo Immortal announcement. The announcement went over like a brick thrown on Jupiter. It's being developed and published in part by NetEase, a China-based internet services company that publishes Blizzard games (Hearthstone being a prime example) in its home country. Diablo Immortal, as it's called, is set between Diablo 2 and 3. Fans of the isometric demon-hunting series attended BlizzCon 2018 hoping (and kind of expecting) to hear long-awaited news about Diablo 4-or at least an announcement for a remastered version of Diablo 2.īlizzard packed the Anaheim Convention Center, rolled the drums, and finally raised the curtain on…a Diablo mobile game. The weekend is over, and it wasn't a restful one for Diablo enthusiasts. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247.
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